Planet Coaster is a construction and management simulation video game developed and published by Frontier Developments for Microsoft Windows. It was released worldwide on 17 November 2016. Frontier had previously worked in the amusement park construction and management genre with Roller Coaster Tycoon 3 (to which Planet Coaster is a spiritual successor), Thrillville Thrillville Off the Rails, and Zoo Tycoon. A mac OS version, developed by Aspyr is scheduled to release in November 2020.1 A version for PlayStation 4, Xbox One, Xbox Series X/S and PlayStation 5 known as Planet Coaster: Console Edition, is also scheduled for release in November 2020.2,3
There are three different modes in the game, namely Sandbox, Challenge, and Career. In the career mode, players assume the role of a theme park manager and must complete tasks such as constructing unfinished roller coasters or hiring janitors. In Sandbox mode, players are tasked to construct their own theme park on an empty plot of land. The challenge mode is similar to the sandbox mode, but with added difficulty, as players need to take funds into account.
Originally called Coaster Park Tycoon, the game was revealed on 29 January 2015 and was renamed during E3 2015. Planet Coaster is Frontier’s second self-published franchise, following Elite Dangerous. Frontier organized multiple alpha and beta testings before launching in November 2016. The game was supported with free as well as paid post-release downloadable content upon launch. The title received positive reviews upon release, with critics praising the game’s sandbox mode and creation tools. Criticism was mainly directed to the game’s career mode. It was a commercial success, with more than 400,000 copies sold in its first month of release.