James Bond 007: Night fire is a first-person shooter video game published by Electronic Arts in 2002 for the GameCube, PlayStation 2, Xbox and PC, with additional versions released for the Game Boy Advance in 2003, and the macOS in 2004. The game’s story involves fictional British secret agent James Bond, as he undertakes a mission to investigate the operations of a noted industrialist, uncovering a plot by them to conquer the world via a major defence satellite created by the United States. While the game involves the use of Pierce Brosnan’s likeness with his role as Bond, before his fourth and final Bond film Die Another Day (2002), the character is voiced by Maxwell Caulfield.
The console versions of the game received positive reviews from critics, including the creation of an original plot for James Bond, while the computer versions, which featured modifications to the storyline, different missions and the removal of driving sections used in console versions, received mixed receptions after launch, despite achieving positive commercial sales.
Night fire features two game modes for use – a single-player mode featuring a variety of missions and focused on the game’s story, and a multiplayer mode where players can engage with other players, as well as AI bots. The game operates from a first-person perspective and features a variety of weapons all based on real-life models,
but, much like previous games involving James Bond, have alternate names. The game features a similar arrangement to monitoring health as with Golden Eye 007, in that players have a health meter that decrease when they take damage, with the player’s character killed when its fully depleted, though armor can be acquired to absorb the damage during gameplay.