A Plague Tale: Innocence is an action-adventure horror stealth game developed by Asobo Studio and published by Focus Home Interactive. It was released for Microsoft Windows, PlayStation 4 and Xbox One in May 2019, and received generally positive reviews from critics.
In A Plague Tale: Innocence, the player assumes control of Amicia de Rune from a third-person perspective. For the majority of the game, players need to utilize stealth to avoid hostile encounters, as enemies will kill Amicia instantly if they catch her. Amicia is equipped with a sling that can throw rocks to break chains, create distractions, or stun guards long enough for the rats to ambush them; she can kill them with a headshot. Her sling also has the ability to throw many other things, some of which can start fires, put out fires, and attract rats to a certain location.
1 The game consists of a series of survival puzzles, mostly of methods to scare away or distract the hordes of hungry rats in order to gain access to new areas or direct them towards enemies. The primary method of warding rats off is fire, as they will seldom enter within a radius of burning torches and braziers. Amicia can craft special ammunition and supplies,
which include fire-starting sulfur stones that ignite braziers, stink bombs that attract rats, or fire suppressants to extinguish torches carried by enemies.2 Amicia’s younger brother, Hugo, can be directed towards specific tasks when Amicia is busy. However, this is risky, as Hugo will start to panic if left alone and can attract unwanted attention. Later in the game, the player can assume control of Hugo, who cannot craft items but can control rats and sneak through small spaces. All these abilities are combined when the siblings unite in the late game to survive and beat the inquisition